We focused at this project on the technical examination of interaction-specific software and hardware, in particular the most diverse spatial input and output situations. We developed for the game an interaction pattern that is characterized by its simplicity and is so very easy to learn and can be operated by anyone.
The game can be controlled by one hand. As soon as the user holds his hand over the Leap Motion, the game starts. By closing his hand, he can grab the rotating element and turn it to move the token. The grabbing and releasing function his shown by a cursor on the screen.
This is a student project created during two weeks in spring 2014 as part of a workshop — by Prof. Dr. Franklin Hernández-Castro
check the github link and play! if you haven't a Leap Motion at hand, don't worry the second prototype supports the cursor